CHOU
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Copy of V-ART

V-ART

Virtual Reality(VR)

 
 
 
 

CONCEPT
V-ART gallery is using virtual reality(VR) to explore the work of Philadelphia Museum(PMA) of Art. In the museum, most of artwork will be logically displayed by timeline or painters. With VR, we are able to collect the work by a theme, a creepy and weird atmosphere. Based on the topic, we create an immersive virtual gallery to better engage with audiences. Our team is able to create new ways of storytelling from paintings and sculptures without the expense of a erecting an actual building. We hope that V-ART can make art more playful and accessible through the technology.

PROCESS
To prepare high resolution images for VR, each painting and sculpture in the PMA was photographed about 50 to 60 times. Through the magic of “photogrammetry” audience gains a simulated intimacy with each work. Visitors can inspect a painting’s surface as close as they want.

STORY
In V-ART, the audience will navigate through a dungeon, attempting to find a way out while fires burns around the first painting, Without Ceres and Bacchus, Venus Would Freeze by Hendrick Goltzius in the darkness. After leaving the first room, the sculpture, Capitol, will move up under the ground to navigate a new path of the gallery spaces with a series of creepy woman paintings by Picasso. The interaction will be involved with the gallery to navigate the visitors.

REAL PLAY SCREEN RECORD

SOFTWARE
Autodesk Recap Photo-Photogrammetry
Rhino 6-Gallery
Unreal Engine-VR

DELIVERABLE
Virtual Reality(VR)

CREDITS
YangShan Chou/Photogrammetry, VR
Andrea Smith(Architecture)/Gallery, VR
Kyle Taveira(Architecture)/Gallery
Dilmar Gamero
(Photographer)/Photogrammetry 

 
 
 
 
 

GALLERY IMAGES